13 research outputs found

    Towards an SSVEP Based BCI With High ITR

    Get PDF
    A brain-computer interface (BCI) provides the possibility to translate brain neural activity patterns into control commands without movement by the user. In recent years, there has been increasing interest in using steady-state visual evoked potential (SSVEP) in BCI systems; the SSVEP approach provides currently the fastest and most reliable communication paradigm for the implementation of a non-invasive BCI system. However, many aspects of current system realizations need improvement, specifically in relation to speed (in terms of information transfer rate as well as time needed to perform a single command), user variability and ease of use. With these improvements in mind, this paper presents the Bremen-BCI, an online multi-channel SSVEP-based BCI system that operates on a conventional computer making use of the minimum energy combination method for extraction of power information associated with the SSVEP responses. An additional advantage of the presented methodology is that it is fully online, i.e., no calibration data for noise estimation, feature extraction, or electrode selection is needed, the system is ready to use once the subject is prepared. The SSVEP-based Bremen-BCI system with five targets, an adaptive time segment length between 0.75s and 4s, and six EEG channel locations on the occipital area, was used for online testing on 27 subjects. ALL participants were able to successfully complete spelling tasks with a mean accuracy of 93.83% and an information transfer rate (ITR) of 49.93 bit/min

    Towards an SSVEP Based BCI With High ITR

    No full text
    A brain-computer interface (BCI) provides the possibility to translate brain neural activity patterns into control commands without movement by the user. In recent years, there has been increasing interest in using steady-state visual evoked potential (SSVEP) in BCI systems; the SSVEP approach provides currently the fastest and most reliable communication paradigm for the implementation of a non-invasive BCI system. However, many aspects of current system realizations need improvement, specifically in relation to speed (in terms of information transfer rate as well as time needed to perform a single command), user variability and ease of use. With these improvements in mind, this paper presents the Bremen-BCI, an online multi-channel SSVEP-based BCI system that operates on a conventional computer making use of the minimum energy combination method for extraction of power information associated with the SSVEP responses. An additional advantage of the presented methodology is that it is fully online, i.e., no calibration data for noise estimation, feature extraction, or electrode selection is needed, the system is ready to use once the subject is prepared. The SSVEP-based Bremen-BCI system with five targets, an adaptive time segment length between 0.75s and 4s, and six EEG channel locations on the occipital area, was used for online testing on 27 subjects. ALL participants were able to successfully complete spelling tasks with a mean accuracy of 93.83% and an information transfer rate (ITR) of 49.93 bit/min

    Comparison of Different Visual Feedback Methods for SSVEP-Based BCIs

    No full text
    In this paper we compared different visual feedback methods, informing users about classification progress in a steady-state visual evoked potential (SSVEP)-based brain–computer interface (BCI) speller application. According to results from our previous studies, changes in stimulus size and contrast as online feedback of classification progress have great impact on BCI performance in SSVEP-based spellers. In this experiment we further investigated these effects, and tested a 4-target SSVEP speller interface with a much higher number of subjects. Five different scenarios were used with variations in stimulus size and contrast, “no feedback”, “size increasing”, “size decreasing”, “contrast increasing”, and “contrast decreasing”. With each of the five scenarios, 24 participants had to spell six letter words (at least 18 selections with this three-steps speller). The fastest feedback modalities were different for the users, there was no visual feedback which was generally better than the others. With the used interface, six users achieved significantly better Information Transfer Rates (ITRs) compared to the “no feedback” condition. Their average improvement by using the individually fastest feedback method was 46.52%. This finding is very important for BCI experiments, as by determining the optimal feedback for the user, the speed of the BCI can be improved without impairing the accuracy

    A Novel Dictionary-Driven Mental Spelling Application Based on Code-Modulated Visual Evoked Potentials

    No full text
    Brain−computer interfaces (BCIs) based on code-modulated visual evoked potentials (c-VEPs) typically utilize a synchronous approach to identify targets (i.e., after preset time periods the system produces command outputs). Hence, users have only a limited amount of time to fixate a desired target. This hinders the usage of more complex interfaces, as these require the BCI to distinguish between intentional and unintentional fixations. In this article, we investigate a dynamic sliding window mechanism as well as the implementation of software-based stimulus synchronization to enable the threshold-based target identification for the c-VEP paradigm. To further improve the usability of the system, an ensemble-based classification strategy was investigated. In addition, a software-based approach for stimulus on-set determination is proposed, which allows for an easier setup of the system, as it reduces additional hardware dependencies. The methods were tested with an eight-target spelling application utilizing an n-gram word prediction model. The performance of eighteen participants without disabilities was tested; all participants completed word- and sentence spelling tasks using the c-VEP BCI with a mean information transfer rate (ITR) of 75.7 and 57.8 bpm, respectively

    Multiple Channel Detection of Steady-State Visual Evoked Potentials for Brain-Computer Interfaces

    No full text

    Driving a Semiautonomous Mobile Robotic Car Controlled by an SSVEP-Based BCI

    No full text
    Brain-computer interfaces represent a range of acknowledged technologies that translate brain activity into computer commands. The aim of our research is to develop and evaluate a BCI control application for certain assistive technologies that can be used for remote telepresence or remote driving. The communication channel to the target device is based on the steady-state visual evoked potentials. In order to test the control application, a mobile robotic car (MRC) was introduced and a four-class BCI graphical user interface (with live video feedback and stimulation boxes on the same screen) for piloting the MRC was designed. For the purpose of evaluating a potential real-life scenario for such assistive technology, we present a study where 61 subjects steered the MRC through a predetermined route. All 61 subjects were able to control the MRC and finish the experiment (mean time 207.08 s, SD 50.25) with a mean (SD) accuracy and ITR of 93.03% (5.73) and 14.07 bits/min (4.44), respectively. The results show that our proposed SSVEP-based BCI control application is suitable for mobile robots with a shared-control approach. We also did not observe any negative influence of the simultaneous live video feedback and SSVEP stimulation on the performance of the BCI system

    A Novel Hybrid Mental Spelling Application Based on Eye Tracking and SSVEP-Based BCI

    No full text
    Steady state visual evoked potentials (SSVEPs)-based Brain-Computer interfaces (BCIs), as well as eyetracking devices, provide a pathway for re-establishing communication for people with severe disabilities. We fused these control techniques into a novel eyetracking/SSVEP hybrid system, which utilizes eye tracking for initial rough selection and the SSVEP technology for fine target activation. Based on our previous studies, only four stimuli were used for the SSVEP aspect, granting sufficient control for most BCI users. As Eye tracking data is not used for activation of letters, false positives due to inappropriate dwell times are avoided. This novel approach combines the high speed of eye tracking systems and the high classification accuracies of low target SSVEP-based BCIs, leading to an optimal combination of both methods. We evaluated accuracy and speed of the proposed hybrid system with a 30-target spelling application implementing all three control approaches (pure eye tracking, SSVEP and the hybrid system) with 32 participants. Although the highest information transfer rates (ITRs) were achieved with pure eye tracking, a considerable amount of subjects was not able to gain sufficient control over the stand-alone eye-tracking device or the pure SSVEP system (78.13% and 75% of the participants reached reliable control, respectively). In this respect, the proposed hybrid was most universal (over 90% of users achieved reliable control), and outperformed the pure SSVEP system in terms of speed and user friendliness. The presented hybrid system might offer communication to a wider range of users in comparison to the standard techniques

    Dynamic time window mechanism for time synchronous VEP-based BCIs-Performance evaluation with a dictionary-supported BCI speller employing SSVEP and c-VEP.

    No full text
    Brain-Computer Interfaces (BCIs) based on visual evoked potentials (VEPs) allow high communication speeds and accuracies. The fastest speeds can be achieved if targets are identified in a synchronous way (i.e., after a pre-set time period the system will produce a command output). The duration a target needs to be fixated on until the system classifies an output command affects the overall system performance. Hence, extracting a data window dedicated for the classification is of critical importance for VEP-based BCIs. Secondly, unintentional fixation on a target could easily lead to its selection. For the practical usability of BCI applications it is desirable to distinguish between intentional and unintentional fixations. This can be achieved by using threshold-based target identification methods. The study explores personalized dynamic classification time windows for threshold-based time synchronous VEP BCIs. The proposed techniques were tested employing the SSVEP and the c-VEP paradigm. Spelling performance was evaluated using an 8-target dictionary-supported BCI utilizing an n-gram word prediction model. The performance of twelve healthy participants was assessed with the information transfer rate (ITR) and accuracy. All participants completed sentence spelling tasks, reaching average accuracies of 94% and 96.3% for the c-VEP and the SSVEP paradigm, respectively. Average ITRs around 57 bpm were achieved for both paradigms

    Five Shades of Grey: Exploring Quintary m-Sequences for More User-Friendly c-VEP-Based BCIs

    No full text
    Responsive EEG-based communication systems have been implemented with brain-computer interfaces (BCIs) based on code-modulated visual evoked potentials (c-VEPs). The BCI targets are typically encoded with binary m-sequences because of their autocorrelation property; the digits one and zero correspond to different target colours (usually black and white), which are updated every frame according to the code. While binary flickering patterns enable high communication speeds, they are perceived as annoying by many users. Quintary (base 5) m-sequences, where the five digits correspond to different shades of grey, may yield a more subtle visual stimulation. This study explores two approaches to reduce the flickering sensation: (1) adjusting the flickering speed via refresh rates and (2) applying quintary codes. In this respect, six flickering modalities are tested using an eight-target spelling application: binary patterns and quintary patterns generated with 60, 120, and 240 Hz refresh rates. This study was conducted with 18 nondisabled participants. For all six flickering modalities, a copy-spelling task was conducted. According to questionnaire results, most users favoured the proposed quintary over the binary pattern while achieving similar performance to it (no statistical differences between the patterns were found). Mean accuracies across participants were above 95%, and information transfer rates were above 55 bits/min for all patterns and flickering speeds
    corecore